Assassin’s Creed III Remastered is Desmond’s next adventure, this time in the shoes of Connor in Colonial America. Here is our Assassin’s Creed III Remastered Review.
The game was developed by Ubisoft Montreal, Ported by Ubisoft Barcelona, and published by Ubisoft, it was released on October 30, 2012, for PC, PlayStation 3, Xbox 360, and Wii U. It was also released on March 29, 2019, for PS4 and Xbox One as part of the Assassin’s Creed Odyssey Season Pass, this is also the version of the game we used to review the game.
The story of Assassin’s Creed III is long and complicated. You start off as Haytham, son of an Assassin who goes to America to set up a group of people, but about 20% through the game, you will start playing as his son whom he had with a Native American. There are twists and turns happening a lot throughout the game and sometimes even within 1 mission. They perfectly played into the plot twist and if you have 0 knowledge about the game but have played the other games.
Connor doesn’t study under his dad, but under an assassin who retired after an injury called Achilles Davenport, you set up camp on his Homestead and even invite others in throughout the story to make it a small village, but this is mainly side content. You find out that one of the Templars in the area burned down the Native American village you were born in as a kid and go on a warpath to take down the group. But at this point, Connor becomes very unlikable and is just filled with rage, it surely was one of the major downsides in the game mainly because Altair and Ezio never were this unlikable even in their angry state.
Due to how the story goes, the game feels super linear for an open-world game only after you complete the majority of the game does it open up more, and even then there is not much side-stuff to do in the game itself besides the navel missions and building up the homestead. I didn’t mind that at all, but it was very unexpected from an Assassin’s Creed game. My favorite part was actually building up the homestead, you get to meet people, build connections, and see the map evolve. In the main story, you don’t really meet a lot of people who stick around, it mostly just some people you see for a sequence and then just go away again, making it a lot harder to build a connection to the people in the story if you are not American because it is filled with people from American history.
The gameplay changed up a lot, and not for the better in any way. While the combat in the Ezio games was some of the best combat ever, in AC 3 the combat feels terrible and slow. I just loved how smooth everything was in the Ezio trilogy and here they butchered it and made it feel clunky and harder. The removal of some things also made it more of a drag, like the removal of the economic system and health packs. They did replace it with the homestead missions and the crafting, but this just wasn’t that much fun.
The heart of Assassin’s Creed is there, but it just doesn’t make mine beat the same as it does with any other in the series. It’s fun when you play through it, but that’s it, there is just a lot more frustration that comes with it. The map is cool, but at the same time feels empty, especially in the frontier there is not much to do besides hunting, and only after completing the main story, did I find out that some of the markings on the map were too liberate parts of New York and Boston to recruit more Assassin’s. The game gives you a lot of useless info and the info that matters is gone in the blink of an eye without proper introductions, it just flies by most of the time.
Visually, the game is fine, the nature areas are just okay but New York and Boston do look impressive, and with the good-looking characters, it really does feel like a remaster worthing of the title remaster. The size of the map is what is kind of holding back the game visually, mainly because a lot feels repeated and everything looks the same, nothing feels really special, no cool landmarks, no location that really sticks out, only a nice homestead that is fun to build and expand upon.
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