Avatar: Frontiers of Pandora is about a group of Na’vi that have been captured as kids but now are finally free. Here is our Avatar: Frontiers of Pandora Review.
The game was developed by Massive Entertainment and published by Ubisoft, it was released on December 7, 2023, for PlayStation 5, Xbox Series X|S, and PC. We want to thank Ubisoft for providing us with a key for the game.
Taken as a child from a special group of Na’vi, you and a group of friends grew up in a human camp and learned the ways humans live and do, but you and the group have never set a step outside the compound into the world of Pandora. Stuff on the outside happens (I guess something from the movies) and the group is supposed to be killed, but your teacher helps you out and puts the group into pods to wait to wake up again. Time passes and you are being woken up, but a lot has changed and more time has passed here than the release of the 2 movies currently released.
You end up joining the rebellion, a group of humans that want the Na’vi to live the way they always have without human interference and not want a repeat of what humans did to Earth. You can explore a massive world and connect to other Na’vi groups, but it turns out, your group was part of a special group of Na’vi, the Sarentu, and your group might be the final few left.
The game is your typical Ubisoft game, it’s an open-world game, it has some crafting, a bunch of quests, and a beautiful land to explore. If there are Ubi game I have to compare it to it has to be Far Cry Primal with a mix of Far Cry New Dawn. The main combat is with bow and arrows and pretty primitive weapons and mystical powers, but there are also some guns and modern tech you can use. But where the game really shines is its alien world, it is bright, colorful, and unique, unlike anything I’ve ever seen before. At the same time, this is also its biggest downfall, there is so much to see and do, that the game just gets confusing at times.
The game lacks some guidance in this new world, it does an okay job in the beginning, but so many new things get thrown at you, that it’s just hard to get a clear picture, especially during fetch quests. Sometimes you need to get some things for people, what they are can sometimes be a big question, and the game also doesn’t give you a guide point on the map of where you should go for these, this for me was a massive bummer. The Na’vi do try to give you an explanation of “go right at these 2 stones” but I never was good with directions like that, so it didn’t help me much. If the game had a bit more guidance, it would have been a lot more fun to play.
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