En Garde! is an action combat-focused adventure game where you follow Adalia de Volador a local hero. Here is our En Garde! Review.
The game is developed by and published by Fireplace Games, it was released on August 16, 2023, for PC. This review is being made possible due to a free review key we received.
The story of En Garde! spans across 4 different episodes that each tell a kinda different story, but in the 4th story, everything you learned and the people you met come together 1 more time to take down the evil count. Each episode is between 30 and 50 minutes long, so it’s not the longest or biggest game, but En Garde! is the perfect definition of short but sweet. It doesn’t need more to give a good impression and to enjoy.
One of the main focuses of the story is meeting the characters and setting up the final episode, during each of the episodes you meet one of your friends (or villains) that come together on an island to take down the villain at the end. This villain is honestly not that interesting, but the story itself is. It’s a mix of things that just blend in perfectly. It’s also a nice thing that the game includes some LGBTQ+ subjects but brings them subtle and not that in your face, it just feels right and normal and it’s great to see how they put it in this combat-heavy story.
While writing this En Garde! Review, the combat reminds me in some ways of one of my favorite games Assassin’s Creed 2 straight away. It’s smooth and it just feels exactly like AC2 with its dodge and parry mechanic, it made the game a lot more enjoyable for me and it was pretty easy to control as well. The majority of the game is combat, so having the combat feeling good was nice to have.
There are a few options to make your time easier like invincibility and auto parry that can be helpful if you are having a hard time and of course, there are also difficulty settings to make the game perfect for you and give you a way how to play the game for you to enjoy your own way.
En Garde! started out as a student game with a different look than what it is now, it has a cartoony look that I didn’t think would work that well at first sight with this type of game but ended up making the game feel a lot more fun to look at while playing.
The dialogue is funny as well, the enemies don’t feel like enemies at times but just goofy henchmen that even talk when you have defeated them, making the game feel a tiny bit like a theater-type setting as well. Due to this, the game also doesn’t feel that “hardcore” in some ways and makes it more friendly for kids as well.
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