Super Mario Bros. 2 is actually the 3rd Super Mario game after the lost levels, because the lost levels was released as 2 in Japan, 2 in America was a reskin of the game Doki Doki Panic. Here is our Super Mario Bros. 2 Review.
The game was developed by Nintendo R&D4 and published by Nintendo, This version was originally released on October 9, 1988, for the Nintendo Entertainment System but has been ported over to the majority of Nintendo platforms. It’s currently also available on the Nintendo Switch Online NES Service, this is also the version I played to review the game.
There is a lot I can say about the game, but in the end, it’s not very positive, mainly being, it just doesn’t feel like it is a Super Mario Bros. game other than Mario, Luigi, Toad, and Peach being the playable characters. Everything that made the 1st game special is just gone, from the iconic characters, how to defeat them, and the Bowser battles.
The combat in the game is just not that great. Instead of jumping on enemies’ heads, you need to grab an item and throw it at them, it just removes the whole flow of the game making it a lot lower than the other games in the series. The combat also extends to the level bosses, instead of a boss in each world, it is now in every level, and it just gets a bit annoying after the first few because each level has the same pink bird.
Not everything is bad, because it did introduce a few new things, like the doors you need keys for and more “diverse” boss battles instead of just Bowser, they just aren’t that good besides the final boss of the game. In the end, this just is NOT a Mario game by any means and is a clear outlier in the franchise.
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