WarioWare Games Ranked From Best To Worst

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    Wario is these days best known for his mini-game adventures in WarioWare. Let’s take a close look at all WarioWare Games Ranked From Best To Worst. For these rankings, we will use the scores the games have been given on Metacritic.

    WarioWare, Inc.: Mega Microgame$! (89 – GBA)

    WarioWare Games Ranked From Best To Worst - WarioWare, Inc.: Mega Microgame$! Key art EU version

    The game that started it all, WarioWare, Inc.: Mega Microgame$! for the Game Boy Advance, remains a fan favorite and a classic in the series. It introduced everyone to Wario’s madcap world of microgames, each lasting only a few seconds and requiring quick thinking and reflexes. The game’s offbeat humor and memorable characters, including Wario’s quirky friends, set the tone for the series.

    WarioWare: Twisted! (88 – GBA)

    WarioWare: Twisted! for the Game Boy Advance took the series to new heights by introducing a motion-sensing gyroscope that allowed you to physically twist and turn the handheld console to control the microgames. This innovative control scheme added a layer of physicality to the mini-game mayhem and showcased Nintendo’s knack for creative gameplay.

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    WarioWare: Smooth Moves (83 – Wii)

    WarioWare: Smooth Moves for the Nintendo Wii brought the franchise to the motion-controlled world of the Wii console. You use the Wii Remote in various wacky ways to complete microgames, with each “form” offering a different control scheme. The game’s hilarious scenarios and multiplayer modes made it a hit at parties, demonstrating that Wario’s brand of microgame madness was perfect for the Wii.

    WarioWare D.I.Y. (82 – DS)

    WarioWare: D.I.Y. for the Nintendo DS allowed you to create their own microgames, giving them a taste of game design within the wacky world of WarioWare. While it offered a unique and educational experience, it lacked the same frenetic energy and humor of the mainline titles, making it a slightly different beast within the series. Now with Mario Maker taking off, we might see a more advanced version on the switch with online-level sharing.

    WarioWare: Touched! (81 – DS)

    WarioWare: Touched! for the Nintendo DS brought touch-screen gameplay to the series. You used the DS stylus to interact with the microgames, adding a tactile dimension to the experience. The game’s quirky humor and diverse microgames showcased the DS’s capabilities and provided a delightful touch-based gaming experience.

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    WarioWare Gold (78 – 3DS)

    WarioWare Gold for the Nintendo 3DS celebrated the series’ history by compiling microgames from previous entries alongside new challenges. It offered a wealth of content and game modes, making it a great entry point for newcomers and a nostalgic trip down memory lane for long-time fans. While it didn’t bring a groundbreaking new concept to the table, it served more as a reminder of the series’ enduring charm.

    WarioWare: Get It Together! (76 – Switch)

    WarioWare: Get It Together! for the Nintendo Switch brings a fresh twist to the series by allowing you to control a variety of wacky characters, each with their own unique abilities, in a cooperative microgame mayhem. This installment encourages teamwork and creativity as you tackle a new set of microgames using characters who interact with the challenges in unconventional ways. The addition of co-op gameplay adds a dynamic layer to the traditional WarioWare formula, making it a delightful and chaotic multiplayer experience that injects new life into the series.

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    Game & Wario (61 – Wii U)

    Game & Wario for the Wii U represented a departure from the traditional microgame madness of the series. It featured a collection of mini-games rather than the lightning-fast microgames the series was known for. While it had its moments, it lacked the same addictive quality and charm of its predecessors, making it the least well-received entry in the franchise.

    WarioWare: Snapped! (53 – DS)

    WarioWare: Snapped! for the Nintendo DSi used the DSi’s built-in camera to create microgames based on players’ movements and expressions. While it showcased the DSi’s capabilities, it was criticized for its brevity and limited gameplay options, making it one of the less memorable entries in the series.

    If you enjoyed these rankings, why don’t you check out our ranked page? Here you can see all the games we have ranked. Please let us know what series you would wanna see us rank in the comments or on Twitter/Discord!


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