More

    Worst Collectibles In Games

    - Advertisement -

    Collectibles have long been a staple in video games, offering players an extra layer of exploration and a sense of accomplishment. However, not all collectibles are created equal. Let’s shine a spotlight on some of the Worst Collectibles In Games that have left gamers scratching their heads or dreading the completionist journey.

    Assassin’s Creed – Flags

    Worst Collectibles In Games - Assassin's Creed
    Image from Collectible Guide by TurianShepard

    The Assassin’s Creed series has been celebrated for its rich historical settings and engaging gameplay. However, the inclusion of collectible flags in the first game and feathers in Assassin’s Creed 2 left many players feeling exasperated. These collectibles were often tucked away in obscure corners of the game world, requiring painstakingly thorough exploration. While the flags served as an interesting addition to the game’s lore, they quickly became a chore for players to hunt down.

    Grand Theft Auto 4 – Flying Rats

    Image from the Collectible guide by Stilefty

    In Grand Theft Auto 4, players were tasked with hunting down a whopping 200 pigeons, referred to as “Flying Rats.” These elusive birds were spread throughout the vast and bustling Liberty City. The problem? They were often perched in hard-to-reach places or hidden amidst the chaos of the city streets. The reward for collecting all 200 pigeons? A mere achievement and little else, making the arduous task feel more like a punishment than a reward.

    - Advertisement -

    Infamous – Blast Shards

    Image from the Infamous Wiki

    While Infamous was praised for its open-world superhero gameplay, it featured a collectible known as “Blast Shards” that tested players’ patience. These shards were scattered across the city and were crucial for upgrading the protagonist’s abilities. While the concept made sense, the sheer number of shards required and the time-consuming process of tracking them down turned what should have been a rewarding experience into a repetitive and frustrating chore.

    Alan Wake – Coffee Thermos

    In the psychological thriller Alan Wake, you embark on a journey to uncover the mysteries of a dark and haunting world. However, the inclusion of thermos cans as collectibles left many scratching their heads. These seemingly random objects served little purpose other than to be collected. Their presence detracted from the game’s immersive narrative and was often found in unusual or illogical locations, breaking the tension and atmosphere.

    Red Dead Redemption 2 – Cigarette Cards

    Red Dead Redemption 2 is renowned for its attention to detail and immersive world. However, the inclusion of cigarette cards as collectibles left players with mixed feelings. While the cards offered interesting historical tidbits and beautiful artwork, the sheer number of cards to collect and the need for meticulous exploration made completing the set a daunting task. The payoff, in this case, was a sense of completion rather than a tangible in-game reward, leaving some players wondering if it was worth the effort.

    - Advertisement -

    If you’re looking for more games to play, be sure to check out some of our other gaming lists. From in-depth reviews to top 10 type lists, we’ve got plenty of content to keep you entertained and informed.

    Author

    - Advertisement -

    Leave a reply

    Please enter your comment!
    Please enter your name here

    Leave the field below empty!

    Game Of The Week

    spot_img