Collectibles have long been a staple in video games, offering players an extra layer of exploration and a sense of accomplishment. However, not all collectibles are created equal. Let’s shine a spotlight on some of the Worst Collectibles In Games that have left gamers scratching their heads or dreading the completionist journey.
Assassin’s Creed – Flags
The Assassin’s Creed series has been celebrated for its rich historical settings and engaging gameplay. However, the inclusion of collectible flags in the first game and feathers in Assassin’s Creed 2 left many players feeling exasperated. These collectibles were often tucked away in obscure corners of the game world, requiring painstakingly thorough exploration. While the flags served as an interesting addition to the game’s lore, they quickly became a chore for players to hunt down.
Grand Theft Auto 4 – Flying Rats
In Grand Theft Auto 4, players were tasked with hunting down a whopping 200 pigeons, referred to as “Flying Rats.” These elusive birds were spread throughout the vast and bustling Liberty City. The problem? They were often perched in hard-to-reach places or hidden amidst the chaos of the city streets. The reward for collecting all 200 pigeons? A mere achievement and little else, making the arduous task feel more like a punishment than a reward.
Infamous – Blast Shards
While Infamous was praised for its open-world superhero gameplay, it featured a collectible known as “Blast Shards” that tested players’ patience. These shards were scattered across the city and were crucial for upgrading the protagonist’s abilities. While the concept made sense, the sheer number of shards required and the time-consuming process of tracking them down turned what should have been a rewarding experience into a repetitive and frustrating chore.
Alan Wake – Coffee Thermos
In the psychological thriller Alan Wake, you embark on a journey to uncover the mysteries of a dark and haunting world. However, the inclusion of thermos cans as collectibles left many scratching their heads. These seemingly random objects served little purpose other than to be collected. Their presence detracted from the game’s immersive narrative and was often found in unusual or illogical locations, breaking the tension and atmosphere.
Red Dead Redemption 2 – Cigarette Cards
Red Dead Redemption 2 is renowned for its attention to detail and immersive world. However, the inclusion of cigarette cards as collectibles left players with mixed feelings. While the cards offered interesting historical tidbits and beautiful artwork, the sheer number of cards to collect and the need for meticulous exploration made completing the set a daunting task. The payoff, in this case, was a sense of completion rather than a tangible in-game reward, leaving some players wondering if it was worth the effort.
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